Tournament Format:

League Games:

There are eleven teams participating in the tournament. The teams are grouped into three pools: Pool A, Pool B and Pool C, among which matches are selected on a random basis to decide which teams play against each other.

All the league games will be played on a 10-overs-a-side basis.

Quarter Finals:

Teams will be ranked based on the total points they accrue at the end of the pool games. Based on the standings the top eight teams will qualify for the quarter final (QF). The quarter final will be played as:

QF 1: Rank 1 vs. Rank 8
QF 2: Rank 2 vs. Rank 7
QF 3: Rank 3 vs. Rank 6
QF 4: Rank 4 vs. Rank 5

All the quarter final games will be played on a 12-overs-a-side basis.

Semi Finals:

SF 1: Winner of QF 1 vs. Winner of QF 4
SF 2: Winner of QF 2 vs. Winner of QF 3

All the semi final games will be played on a 14-overs-a-side basis.


The final game will be played on a 15-overs-a-side basis.

Rules and Regulations:

1. All teams are expected to arrive at the play field 45 minutes in advance of the scheduled start of the game. Since the tournament is conducted with a lot of constraints on time, we expect complete cooperation from the captains and all the participants.

2. Umpires will be nominated for each game by the club organizers and all players shall abide the verdict of the umpires. Any sort of resentment to the decision made by these umpires will be considered seriously and not limited to abandonment of game, award of points, stripping of points, bans etc. based on the severity of the offense.

3. The organizers will overlook each match regarding issues, problems etc. They will assume the role of match referee in making decisions regarding the conduct of the players, course of the match and all issues whatsoever that may arise during and after the course of the game.

4. The scorer on the field will act as a third umpire with regard to the discrepancies in the score, overs, number of balls bowled. However, the final call will be made by the on field umpires.

5. Each captain is expected to announce the player names for each match to the umpires, scorers and the opposing captain at the time of the toss.


Teams that have more than 9 players in their squad will be allowed to use one of their non-playing members as a “super substitute”. The name of the super sub must be announced “after the toss” along with the names of other players. This will remove any advantage for the team that wins the toss. However, at any case only 9 players will be allowed to field, bat and bowl. The inclusion of the super sub will imply relieving the duties of one player already in the playing 9. Most teams use the super sub as a specialist bowler who will replace a specialist batsmen or vice versa.

Here are some specifics about this rule:

a. The super sub can come into the game anytime of the match in place of any other player, either after the first ball or only for the last ball, but the moment he comes, one player has to go out and he can’t come back and take any further part in the one day match any more.

b. The super sub can do anything the captain wishes him to – bat , bowl, field or even keep the wickets.

c. The replaced player will be ruled out of the rest of the match while the replacement will be entitled to assume any remaining batting or bowling duties.


6. No team will be allowed to transfer players from other teams.

7. For the Group and Quarter final games, each bowler will be allowed to bowl a maximum of 3 overs. Bowlers will be allowed a maximum of 4 overs each for the Semifinals and the Finals. The following will be the restriction in terms of the number of overs for each bowlers and powerplays.

Game Overs / Innings Max. overs per bowler Powerplay Overs
Group 10 3 overs for two bowlers
2 overs for two bowlers
1, 2, and 3
Quarter Finals 12 3 overs per bowler 1, 2, and 3
Semi Finals 14 4 overs for two bowlers
3 overs for two bowlers
1, 2, 3, and 4
Finals 15 4 overs for three bowlers
3 overs for one bowler
1, 2, 3, and 4


8. The umpires and the organizers serve the right to penalize the bowling team with slow overrates in terms of runs or overs. All captains must try to complete of every over within 4 minutes.

9. There is NO break for change of innings.

10. All rules in international cricket except LBW (leg before wicket) apply. Run scoring by means of byes, leg byes, overthrows, penalties etc. are applicable. No balls and wide count for one run in addition to the runs scored of these deliveries.

11. For a “no-ball” resulting due to the bowler overstepping, a “free-hit” is applicable. The batsmen can be dismissed in a free-hit only by means of a run out. If the batsmen cross over during the no-ball, then the bowling captain is allowed to change the field for the ball with a free-hit. If they do not cross-over, the bowler must bowl the delivery with the exact same field position. If a “free-hit” happens during the course of a power play, fielding restrictions are applicable.

12. The boundaries on either side will be 55 yards. The in-circle will be 27 yards.

13. Any delivery that bounces and goes over the head of the batsmen is deemed a no ball. There will not be any warnings for no balls of this kind. A “free-hit” is not applicable for a no ball of this kind.

14. If a ball is bowled on full above the waist height of any batsman, the on-field umpires upon their concurrence shall call a no-ball and further issue a first and a last warning. The bowler will not be allowed to bowl in the ongoing match if a beamer is bowled after the first warning has been issued.

15. A batsman cannot be changed on the basis of “retired hurt” unless deemed physically challenged to play through an innings. A batsman can utilize a runner if he is ill, or injured only upon the agreement of the opposing captain and the on-field umpires. If a runner is availed for a batsman during the first innings, then the batsman will not be allowed to bowl during his team’s bowling innings. The opposing captain has the right to cancel the runner at any stage of the game. The issue must be brought up with the on-field umpires and the umpires shall send the runner back.

16. In case of a rain delay, the number of overs will be cut-short according to the time available for the remaining matches in the day. The tournament organizers will take the decision on the number of overs and the power plays etc.

17. Fielding Restrictions:

League Games and Quarter Finals (12 Overs per side):

First 2 overs of mandatory powerplay, 1 over of batting powerplay and 1 over of bowling powerplay. Maximum of 2 fielders outside the inner circle during powerplay overs.

Semifinals and Finals (14 and 15 Overs per side, respectively):

First 3 overs of mandatory powerplay, 1 over of batting powerplay and 1 over of bowling powerplay. Maximum of 2 fielders outside the inner circle during powerplay overs.

Note: If the batting or the bowling powerplays are not utilized the last two overs will automatically assigned as powerplay overs by the umpires.

18. It is the responsibility of the team captain to convey the schedule and the rules to all the team members.

19. Any further change in these rules will be communicated to the captains before or during the course of the tournament and the captains are expected to abide by the rules.

20. Points System:

a. Every team earns 100 points for a win and none for a loss, which will form the basis for the primary points.

b. The performance of each team will be monitored very closely which will form the basis of their secondary points. At the end of the match, the teams can earn points by virtue of the rate at which they scored the runs and the number of wickets taken in a match. For example, if the Team 1 makes a score of 50 runs for 5 wickets in 10 overs batting first against Team 2, Team 1 earns 50 (for scoring at 5.00 runs per over) points and Team 2, 50 points (for getting 5 wickets). If Team 2 eventually wins the match scoring 51 for 7 in 10 overs, then it gains 51 points for scoring at 5.10 runs per over. Team 1 will get 70 points for getting 7 wickets of Team 2. The total points out of this match for the Team 1 will be 120 (0 + 50 + 70) points and 201 points (100 + 50 + 51) for Team 2.

c. In case a tie in a match in the pool game both teams will share equal primary points (50+50).

d. In case of a tie in the subsequent rounds, the winner will be decided by a superover.

e. In case of a pool game being abandoned due to rain, the two teams will share the primary points (50+50), and the secondary points will be awarded based on the average of that of the other teams. These points will be decided at the end of all pool games.

f. If a team is “all out” within their stipulated amount of overs, then the run rate point will be calculated assuming the team used up all its allotted overs. For example, if a team scored 60 all out in 10 overs in a 12 over game, though their actual run rate was 6 rpo, their run rate will be reduced to 5 rpo (60 / 12) and they will be allotted only 50 points by virtue of run rate. On the other hand, if a team chasing finishes succesfully within their allotted overs, then their run rate will be calculated based on the actual number of overs they batted.

21. Discipline:

a. It is required that all the players obey the laws of the game and abide by the decisions made by the on-field umpires.

b. Any player found guilty of disturbing the course of the game or delaying the conduct of the cricket match or disobeying the decision made by the umpire will not be allowed to take part for the rest of that game.

c. Refuting the decisions made by the umpire will not be entertained and the player found guilty of arguing / refuting / disobeying with the umpires will not be allowed to participate in the rest of the game without any warning.

d. It is required that all players are responsible for their conduct in the field. Use of fowl languages, personal and racial abuses, comments on the nationality, region, and language of other players are strictly NOT allowed.

e. If a team intends to walk out of the play area in refusal to abide by the rules of the game, it is considered forfeiture.

f. If a player is found guilty of breach of these conducts, the team that the player belongs to will be barred from further participation.

The Penn State Cricket Club (PSCC) will be providing all gadgets, fields and other items that will be required during the time of play. PSCC, however, is not responsible for providing food or housing to any of the participants at an official level. All teams participating in this cricket tournament will abide by the above said rules and regulations. We assume all the participating teams pledge to abide by these rules and play the game with a sporting spirit and attitude.

Any further changes or discrepancies with the rules will be incorporated not later than the start of the tournament. These changes will be made only after an approval by the tournament organizers.

The Penn State Cricket Club (PSCC), 2011

Venkat Ramanan, President

Aditya Raghunath, Vice-President

Ashwin Ramesh, Treasurer

Shyam Sundar, Treasurer

Sridhar Ranganathan, Web Manager


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